

While they were wondering what had happened, MTB riders came. When he came to, he found Kakeru, Makoto, and his MTB, “Flame Caesar”, were also there. The day came, and during the race with the leader of Shark Tooth, black smoke suddenly covered around, and they were sent to another world. For Sho, X-Zone was a memorable place where he had spent days with his dead father, and he couldn’t lose the game. One day, he was challenged by a MTB team, “Shark Tooth”, of Samejima brothers’ betting the X-Zone. Takumi was a good mechanic and Makoto was a competitive girl rider. Sho liked MTB very much and he always practiced at the practice field, “X-Zone”, with his friends, Takumi and Makoto.

Thus begins Souta’s journey as he meets new friends and acquaintances while uncovering the mysteries of his ability… which might run deeper than what anyone expects. After toppling another death flag, his classmate Nanami Knight Bladefield notices his powers and tries to learn more about him, promising that she will remain at his side no matter what may happen. However, everything starts to change after transferring to a new school. But, after a past accident with him as a sole survivor, he ended up believing that only misfortune will befall those who are near him, and has refrained from making friends or having relationships ever since. Using this power, he has prevented other people’s deaths. High school student Souta Hatate can see these flags above a person’s head, and has the ability to bring them down to stop certain events from happening. A player triggering the romance flag for a heroine will proceed to her route, or a death flag will signify that a certain character will die afterwards. In visual novels, an imaginary flag is defined as an event that serves as a turning point for the whole story. As despair slowly infects hope, plans are put into motion to start the Biggest, Most Awful, Most Tragic Event in Human History, and the end begins. Zetsubou-hen chronicles the daily lives carried out at the talent-cultivating academy, and the darkness that lurks beneath. However, unbeknownst to him, the school’s upper echelon is about to execute a sinister project centered around Hajime that will bring Hope’s Peak-and the rest of the world-to its knees. One day, he has an unexpected meeting with class 77-B’s Super High School-Level Gamer Chiaki Nanami, who presents to him a new, hope-filled outlook on life. Meanwhile, Hajime Hinata, an unremarkable boy from the school’s Reserve Course, longs for a talent.

It may not be easy dealing with diverse pupils ranging from princesses and nurses to yakuza and impossibly lucky students, but anything is possible with the power of hope. Cheerful, passionate, and capable, Chisa immediately sets about correcting the students’ problematic behavior and strengthening their relationships. Hope’s Peak Academy’s unconventional class 77-B is about to have an even more eccentric addition: Chisa Yukizome, an alumna with the title of Super High School-Level Housekeeper-and their new homeroom teacher.
